Computer Vision for Video Games – Gamagora (2018)

This video highlight the “Computer Vision for Video Games” projects made by the Master students of Gamagora (2018), a french public university path for video games development.

Students were taught some computer vision fundamentals during 20 hours of lessons + practice sessions using the free of charges and open source Emgu CV wrapper (for OpenCV) in Unity 3D (C#).

The projects were made autonomously by the students in 2 weeks on their spare time. They were asked to apply (at least) what they learned with me in an innovative gameplay.

PS : some sound tracks were added while cuting and gluing – credit :
PS2 : ads are for monetized soundtracks added in games by students, not for my own (YouTube rules)


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